http://www.adrianbruce.com/computers/math-blaster/math_blaster.htm
The Math Blaster Game is design for children of all ages. It contains basically addition, subtraction, multiplication and division functions. It follows the drill and practice teaching and it also facilitates children to challenge their knowledge. There are different levels in which children can choose to play . It promotes automaticity and enhances reward as points are rewarded and deducted as persons seek to advance to the next level of the game. The Math Blaster is quite easy to navigate through and the game is very attractive to hold the children’s interest. Here are some tips teachers can use to maximize classroom learning using the Math Blaster:
- Discuss and demonstrate how ineffective counting on fingers is. NB point out that it is an excellent strategy, it is just really slow.
2. Discuss & practice mental strategies that lead to automaticity (See it. Say it!) e.g. in Addition - Doubles, Doubles plus One, Doubles plus Two, Facts to 10
3. Have them work in pairs on the computer and discuss strategies as they play the game.
4. Use an egg timer set to half the session time so each gets a turn on the mouse.
5. Ensure they are playing an appropriate level. Often they will fire it up at Addition Level One while you are not looking. "Challenge Yourself to Work at the Edge of Your Learning!"
6. Make sure they are playing full missions and not just practice mode to shoot the rocks. - 7. Talk to them about strategies you would use if you were playing the game.
8. Play the game on a data projector and discuss efficient strategies as a class.
9. Have one child play the game and the other on a calculator and see who gets the answers first. This can be used to show that the mind is more efficient than the calculator in some situations.
It is definitely a fun and exciting way to learn.
Some other links are:
http://www.adrianbruce.com/computers/zoombinis/problem-solving-software.htm
